Backbit Impawsible Ep. 19 – Optimizing C64 Video with 128 Character Frames
In Episode 19 of BackBit Impawsible, the host experiments with a bold new technique: using 128 character frames to describe each frame of his...
Commodore 64 Board Repair: Jan Beta Restores a 250407
In his latest video, Jan Beta tackles a Commodore 64 board repair that, at first glance, looks like a lost cause. Sent by fellow...
Idun-Cartridge Connects C128 to Raspberry Pi
The idun-cartridge is a custom-built cartridge that connects a Commodore 128 or 64 to a Raspberry Pi, opening up a new world of functionality...
For Loops Arrive in sharkC64
In the latest video from Programming Redux, the spotlight is on a new feature added to the sharkC64 language for loops. This update marks...
C64 vs Atari 800XL – The “J” Games Battle
The battle between C64 vs Atari 800XL heats up again in the latest episode of Floppy Deep Dive, diving into the next six retro...
Inside Commodore OS Vision 3.0: Retro Tools, Modern Power
ProjectCD.Chronicles explores Commodore OS Vision 3.0—a Linux distro built for retro programming, gaming, and development on the C64x. Packed with tools like BASIC V1, sprite editors, and music trackers, it's ideal for creating retro-style games. Watch the full video for a closer look at this unique system.
Custom Commodore 128 Plexi Case Blends Retro Hardware with Practical Upgrades
In his latest video, CommodoreSam introduces a one-of-a-kind creation: the Plexi Commodore 128, a fully customized case built to solve several headaches that come...
Crunching BASIC: Mega65 Dungeon Crawler on One Screen
The 8-Bit Theory explores a one-screen MEGA65 dungeon crawler created for a BASIC coding challenge. Smart compression meets retro charm.

















