Rogueish

Climb, Loot, Survive: ROGUEish Puts the Commodore 64 Back in the Dungeon

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ROGUEish is a rogue-like adventure for the Commodore 64. Climb a monster-filled tower, grab loot, and test your skill in this 8-bit challenge. A two-level demo is available now.

How SuperBASIC Handles PEEK & POKE on the Foenix F256K2

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In this hands-on walkthrough, Programmer vs World offers a clear and often humorous look into how SuperBASIC handles memory manipulation on the Foenix F256K2....

Rebuilding Game 31: The Subway Computer Game That Inspired Satoru Iwata

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After reading Satoru Iwata's biography, Robin from 8-Bit Show And Tell recreates "Game 31"—a number game that captivated a young Satoru Iwata in a...

Triad and Gridtrap on the Commodore 64 – Rare C64 Games from LiveWire UK

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The latest video from Green Pixel Retro Lab gives viewers a closer look at Commodore 64 games Triad and Gridtrap, two lesser-known games from...

Amiga CD32: The Console That Could Have Changed Everything

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In a new video from Pixel Playback, the Amiga CD32 gets the spotlight it rarely received during its short life on store shelves. Commodore’s...
Foenix F256K2 Hardware Overview

Foenix F256K2 Hardware Overview – Programmer vs World Shares a Quick Look

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On the Programmer vs World YouTube channel, the host shares a brief but informative  Foenix F256K2 hardware overview, walking viewers through its ports and...

NeonWorld: A Compact Shoot-‘Em-Up for the Amiga

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Frank Neumann has wrapped up work on NeonWorld, a compact shoot-'em-up created as a personal side project for the Commodore Amiga. Developed as a...

Backbit Impawsible Ep. 18 – Lupe Darksnout Explores Four-in-One Keyframe Method on C64

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In episode 18 of the C64 BackBit Impawsible series, Lupe Darksnout experiments with an intriguing "four-in-one keyframe" method. The idea behind this method is...