Exploring Function Bodies in sharkC64 – Programming Redux Video
In the latest Programming Redux video, the channel takes a look at Function Bodies, a recent addition to the sharkC64 language. In this short...
Backbit Impawsible: Fixing SuperCPU Video Frame Errors in Episode 10
Episode ten of Lupe Darksnout’s Backbit Impawsible series takes a deep dive into the technical challenges of working with the SuperCPU. This time, the...
ugBASIC v1.17.1 Released
Version 1.17.1 of ugBASIC and UGBASIC-IDE has just been released. In addition to containing strong optimizations and corrections for all targets, preliminary support for...
BackBit Impawsible Episode 9: Bitmap to Charset Conversions
Welcome to the ninth episode of Lupe Darksnout‘s Backbit Impawsible series.
Lupe Darksnout embarks on a colossal task—converting 8,730 bitmaps into character sets using a...
Gabriel Knight 2 Intro in LoRes – A Retro Gaming Highlight
Fans of classic adventure games might recognize the intro of Gabriel Knight 2—a scene that's become a familiar sight on Cirdan77's Twitch stream. The...
GUI64 Gets a Major Update – WebFritzi’s New Demo Video Showcases Latest Features
WebFritzi is back with another in-depth demo, showcasing the latest updates and improvements to GUI64, a graphical user interface designed for the Commodore 64....
BackBit Impawsible Episode 8: Character Maker 7.11
Welcome to the eighth episode of Lupe Darksnout‘s Backbit Impawsible series.
After a long and persistent search, success finally arrived! A stroke of inspiration led...
C64 OS 1.07 Presentation From World of Commodore 2024
Greg Naçu's presentation at World of Commodore 2024 showcased the latest advancements in C64 OS, including version 1.07, which introduces a full networking stack,...