How To Merge Multiple Commodore 64 Disk Images Using DirMaster
Combining Commodore 64 disk images doesn’t require a deep dive into command-line tools or obscure software tricks. For Windows users, DirMaster by Style64 makes...
LLaMA2 on Commodore 64: AI Story Generator with REU
In a surprising twist on AI implementation, Maciej "YTM/Elysium" Witkowiak has ported a compact version of Meta’s LLaMA 2 to the Commodore 64. This...
NitrOS-9 on Foenix F256: CoCoFEST! 2025 Development Update
At CoCoFEST! 2025, John Strong, Matt Massie, and John Federico presented major updates on running NitrOS-9 on the Foenix F256 computer line. They walked...
Behind Fairlight’s Winning C64 Demo: “The Trip” at Revision 2025
Fairlight TV walks through their latest C64 demo, The Trip, which narrowly won at Revision 2025. This detailed breakdown covers the graphics, music, and...
Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”
Developer Gábor has begun sharing early progress on a new RPG for the MEGA65, with a name that wears its absurdity proudly: The Thing...
FREEZE64 Issue 75 – InfeZtation
FREEZE64 Issue 75 explores InfeZtation, rare type-ins, C64 PD gems, dev diaries, and more in this jam-packed May 2025 edition.
CMD RAMLink Recreated: Thomas Christoph Finishes Full Reverse Engineering
Thomas Christoph has officially completed his long-running project to recreate the CMD RAMLink—hardware and all. After months of work behind the scenes, he's now...
Building a Card Game in SuperBASIC on the Foenix F256K2
Programmer vs World shares a behind-the-scenes look at a card game prototype built using SuperBASIC on the Foenix F256K2. The video focuses on loading...

















