Jan Beta Builds an Open-Source Arcade Joystick for Commodore 64 & Atari
In his latest project, Jan Beta assembles an open-source arcade joystick specifically designed for classic systems like the Commodore 64 and Atari. Created by...
Foenix F256K2 Event Command in SuperBASIC for Timed Text Effects
In this video, Programmer vs World experiments with the SuperBASIC event command on the Foenix F256K2 to create character-by-character timed text—ideal for building immersive dialogue sequences or text adventures.
Repairing the Classic Commodore 64 Black Screen
In this latest installment of Tim’s Retro Corner, Tim tackles a Commodore 64 exhibiting the classic "black screen" symptom. The computer, a breadbin-style model,...
Pico DM DRAM Tester: Built, Tested, and Compared
Lee from More Fun Making It takes viewers through the build and testing of a new DRAM chip tester that promises better speed and...
Amiga Future Issue 174 Interviews, Reviews, and 40 Years of Amiga
The upcoming May/June 2025 edition of Amiga Future Issue 174 — has been officially announced, with its release set for May. As always, it’s...
BastichB64K Reviews Space Invaders C64 Port from LC-Games
BastichB64K reviews LC-Games’ unofficial Space Invaders C64 port, highlighting arcade-perfect gameplay and smooth 8-bit performance.
Zelda Theme Reimagined on Commodore 64 by Nordischsound
Nordischsound is back with another Commodore 64 remix, this time taking on one of the most recognizable themes in gaming: the overworld music from...
Ultima III Port in Progress for Foenix F256K – Playable Build Available
Markus Brenner—known online as Minstrel Dragon—has turned his sights to the Foenix F256K for his latest project: a conversion of Ultima III: Exodus, the...

















