Jan Beta Builds an Open-Source Arcade Joystick for Commodore 64 & Atari

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In his latest project, Jan Beta assembles an open-source arcade joystick specifically designed for classic systems like the Commodore 64 and Atari. Created by...

Foenix F256K2 Event Command in SuperBASIC for Timed Text Effects

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In this video, Programmer vs World experiments with the SuperBASIC event command on the Foenix F256K2 to create character-by-character timed text—ideal for building immersive dialogue sequences or text adventures.

Repairing the Classic Commodore 64 Black Screen

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In this latest installment of Tim’s Retro Corner, Tim tackles a Commodore 64 exhibiting the classic "black screen" symptom. The computer, a breadbin-style model,...
Pico DM DRAM Tester

Pico DM DRAM Tester: Built, Tested, and Compared

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Lee from More Fun Making It takes viewers through the build and testing of a new DRAM chip tester that promises better speed and...
Amiga Future Issue 174

Amiga Future Issue 174 Interviews, Reviews, and 40 Years of Amiga

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The upcoming May/June 2025 edition of Amiga Future Issue 174 — has been officially announced, with its release set for May. As always, it’s...
Space Invaders C64

BastichB64K Reviews Space Invaders C64 Port from LC-Games

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BastichB64K reviews LC-Games’ unofficial Space Invaders C64 port, highlighting arcade-perfect gameplay and smooth 8-bit performance.

Zelda Theme Reimagined on Commodore 64 by Nordischsound

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Nordischsound is back with another Commodore 64 remix, this time taking on one of the most recognizable themes in gaming: the overworld music from...

Ultima III Port in Progress for Foenix F256K – Playable Build Available

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Markus Brenner—known online as Minstrel Dragon—has turned his sights to the Foenix F256K for his latest project: a conversion of Ultima III: Exodus, the...