Commodore 64 Raycasting Demo by Piotr Kózka: Grey Engine Updates

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Piotr Kózka, a programmer with a passion for pushing the Commodore 64's limits, has shared his latest work—a raycasting demo built using a modified...

Carmageddon 68k: Reviving the 1997 Classic for AmigaOS 68k

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"Carmageddon," the chaotic and controversial racing game from 1997, has been reimagined for AmigaOS 68k systems thanks to the dedication of a small team...

NEO1541: Commodore 1541 Emulation for Linux

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Domenico Muti’s NEO1541 is a software emulator that simplifies using the Commodore 1541 IEC protocol on Linux systems. Designed with practicality in mind, it...

Super Star Wars Holiday Special AGA Lands on the Amiga

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Amiga enthusiasts have a new gem to explore: “Super Star Wars - Holiday Special AGA,” a fresh port brought to life by developer earok....

Triaging 3 Commodore 128s Part 2: Socket and ROM Troubles

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In the latest video from 8 Bit Doodads, Greg shared an update on the progress of repairing a Commodore 128. While not as much...

Commodore Amiga Spitfire 2000 – Part 1

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In this latest episode, GadgetUK explores the impressive new Amiga 2000 accelerator, the Spitfire 2000 (SF2000), developed by Jörgen Bilander. The Spitfire 2000 is...
Hoxs64 Emulator

Hoxs64 Emulator Updated to v1.1.2.7

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David Horrocks, the developer of the Hoxs64 Emulator, has released version 1.1.2.7 in January 2025. This update introduces a new option to always quickload...

Tyrian’s Towers Development Update: Gameplay Progress and Editor Enhancements

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The team at ICON64 is hard at work on their upcoming game, Tyrian's Towers. Heavily inspired by the Atari coin-op classic Crystal Castles, this game aims...