Commodore 64 Raycasting Demo by Piotr Kózka: Grey Engine Updates
Piotr Kózka, a programmer with a passion for pushing the Commodore 64's limits, has shared his latest work—a raycasting demo built using a modified...
Carmageddon 68k: Reviving the 1997 Classic for AmigaOS 68k
"Carmageddon," the chaotic and controversial racing game from 1997, has been reimagined for AmigaOS 68k systems thanks to the dedication of a small team...
NEO1541: Commodore 1541 Emulation for Linux
Domenico Muti’s NEO1541 is a software emulator that simplifies using the Commodore 1541 IEC protocol on Linux systems. Designed with practicality in mind, it...
Super Star Wars Holiday Special AGA Lands on the Amiga
Amiga enthusiasts have a new gem to explore: “Super Star Wars - Holiday Special AGA,” a fresh port brought to life by developer earok....
Triaging 3 Commodore 128s Part 2: Socket and ROM Troubles
In the latest video from 8 Bit Doodads, Greg shared an update on the progress of repairing a Commodore 128. While not as much...
Commodore Amiga Spitfire 2000 – Part 1
In this latest episode, GadgetUK explores the impressive new Amiga 2000 accelerator, the Spitfire 2000 (SF2000), developed by Jörgen Bilander. The Spitfire 2000 is...
Hoxs64 Emulator Updated to v1.1.2.7
David Horrocks, the developer of the Hoxs64 Emulator, has released version 1.1.2.7 in January 2025. This update introduces a new option to always quickload...
Tyrian’s Towers Development Update: Gameplay Progress and Editor Enhancements
The team at ICON64 is hard at work on their upcoming game, Tyrian's Towers. Heavily inspired by the Atari coin-op classic Crystal Castles, this game aims...