H.E.R.O. Is Back on C64

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H.E.R.O. Is Back on C64 with All-New Levels

LC-Games has revived a classic with H.E.R.O. Is Back, a brand-new release for the Commodore 64 that reimagines Activision’s 1984 action hit. Originally designed by John Van Ryzin, H.E.R.O. (Helicopter Emergency Rescue Operation) challenged players to save trapped miners deep underground. This updated version introduces completely new levels while preserving the tight gameplay fans remember.

H.E.R.O. Is Back works on both PAL and NTSC C64 systems. It’s a full game, not a hack or remake—it respects the original formula, but delivers fresh challenges and clever cave layouts. It’s all about dodging bats, blasting walls, and keeping an eye on your energy before it’s lights out.

A Faithful Modern Rework

The helicopter pack is back in action, and it’s every bit as tricky to master as you remember. LC-Games has tuned the controls just right—responsive, but unforgiving if you lose focus. You’ll need steady hands and quick reflexes to survive long enough to rescue everyone.

Visuals and sound stay true to the C64’s capabilities, without overdoing it. There’s a clear affection here for the source material, but also the skill to build something new from scratch. And unlike the original’s linear set of levels, this version packs fresh layouts that challenge returning players without overwhelming new ones.

See the Game in Action

Want a closer look? The accompanying video walkthrough showcases the updated gameplay, demonstrating how H.E.R.O. Is Back modernizes the original challenge. Whether you’ve clocked hours on the original cartridge or are just now discovering the series, this is one you’ll want to see in motion.

Synopsis:

H.E.R.O. Is Back brings new levels and refined gameplay to the Commodore 64. It’s a full rework of Activision’s 1984 classic, made for modern C64 hardware. Playable on both PAL and NTSC systems, it’s a sharp tribute that feels like a lost sequel. The video shows how LC-Games pulls it off with style.

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