Robo Gems is a fast-paced, two-player platform game in active development for the Commodore 64 by KD Software. The objective is clear — collect more gems than your opponent before the timer hits zero — but the match is never that simple. Each arena is packed with hazards, power-ups, and traps that keep the action unpredictable.
Competitive Gem Collecting
Every collectible item drops from above. Gems add points to your score, bombs subtract them, and wings give you a temporary burst of flight. A unique twist comes with the SLOW item, which reduces your movement speed for ten seconds no matter where you are on the map.
Environmental Challenges
Each map includes environmental slow zones such as water, lava, or toxic fog. These areas only affect you while inside them, so clever movement and positioning are key to maintaining an advantage. Stepping out instantly restores your speed, creating opportunities for sudden turnarounds.
Tactical Variety
The combination of falling items and map hazards means no two matches feel the same. Players must adapt their tactics on the fly, weighing the risk of entering dangerous zones against the reward of grabbing high-value gems.
The video showcases gameplay footage, highlighting the game’s dynamic pacing, varied environments, and competitive tension. With development still underway, Robo Gems promises to deliver a fresh, challenging multiplayer experience for Commodore 64 fans.