Blood Mosher’s Hack Lab spotlights AI tools for Commodore 64, showing how classic machines can gain powerful new features. This video centers on the SYSOP-64 cartridge and a Python-based MCP server, which connect AI features directly to the Commodore 64.
To begin, the video connects to SYSOP-64 via SSH, then launches the MCP server. With this setup, users gain instant access to a range of tools. You can reset the system, read memory locations, and capture screenshots. Searching for files or loading programs from D64 images becomes quick and easy. With a few clicks, the server even patches code on the fly, which allows seamless automation of Commodore 64 testing. This process gives retro hardware abilities once only possible on modern systems.
New tools are simple to add. Blood Mosher codes the MCP server with help from GitHub Copilot and Claude Sonnet, so expanding the toolbox takes little effort. Because the system remains flexible, users can customize it for their own projects.
Bringing Large Language Models to the C64
Next, viewers watch as large language models work alongside the Commodore 64. LM Studio connects directly to the MCP server. With this integration, the AI can suggest games, launch programs, and take screenshots based on plain prompts. LM Studio streamlines every task, saving time and making each process smoother.
For coding help, Blood Mosher links the MCP server with VS Code and GitHub Copilot Agent. Claude Sonnet powers the AI, which quickly identifies running programs and recommends disassembly steps. The AI even adds helpful comments to the code. With this collaboration, users receive live coding support right on vintage hardware.
Real-Time Vision and Game Advice
The demonstration goes further by showing vision models in action. A custom script on the DE10 Nano grabs screenshots and sends them to a vision model like Gemma 3. The AI accurately identifies games such as Giana Sisters. For game coaching, the /gamecoach command analyzes screenshots, then overlays advice on the screen. This process works in a continuous loop, providing live feedback to the player.
The video mixes things up by using sports-style commentary and playful heckling from AI models. Sometimes, the model makes mistakes with scoring. Still, the foundation for real-time game assistance is set. Blood Mosher plans to tap directly into game state in future projects, promising even more advanced features.
Discover New Potential for Retro Hardware
Blood Mosher’s Hack Lab proves that AI tools for Commodore 64 can bring automation, coding support, and real-time feedback to classic machines. With the SYSOP-64 cartridge and MCP server, retro computers step into a new age of possibility.
To see every feature in action, watch the video and get inspired for your own experiments. For more details, visit the SYSOP-64 GitHub project.





