Programmer vs World shares a behind-the-scenes look at a card game prototype built using SuperBASIC on the Foenix F256K2. The video focuses on loading and displaying sprite graphics, setting up simple game logic, and exploring how bitmap layers function on the platform. It’s a low-pressure, hands-on session that highlights the joy of building games directly on retro-inspired hardware.
Building a Card Game in SuperBASIC on the Foenix F256K2
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