ugBASIC

ugBASIC v1.17.1 Released

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Version 1.17.1 of ugBASIC and UGBASIC-IDE has just been released. In addition to containing strong optimizations and corrections for all targets, preliminary support for...

BackBit Impawsible Episode 9: Bitmap to Charset Conversions

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Welcome to the ninth episode of Lupe Darksnout‘s Backbit Impawsible series. Lupe Darksnout embarks on a colossal task—converting 8,730 bitmaps into character sets using a...

Gabriel Knight 2 Intro in LoRes – A Retro Gaming Highlight

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Fans of classic adventure games might recognize the intro of Gabriel Knight 2—a scene that's become a familiar sight on Cirdan77's Twitch stream. The...

GUI64 Gets a Major Update – WebFritzi’s New Demo Video Showcases Latest Features

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WebFritzi is back with another in-depth demo, showcasing the latest updates and improvements to GUI64, a graphical user interface designed for the Commodore 64....

BackBit Impawsible Episode 8: Character Maker 7.11

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Welcome to the eighth episode of Lupe Darksnout‘s Backbit Impawsible series. After a long and persistent search, success finally arrived! A stroke of inspiration led...

C64 OS 1.07 Presentation From World of Commodore 2024

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Greg Naçu's presentation at World of Commodore 2024 showcased the latest advancements in C64 OS, including version 1.07, which introduces a full networking stack,...

Retro Debugger V0.64.72 by Slajerek

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Retro Debugger V0.64.72 has landed, making its debut at BCC Party #19, and it's here to offer a real-time look under the hood of...

Optimizing a Bouncing Pixel Ball Sprite in C64 BASIC – 8-Bit Show And Tell

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In the latest episode of 8-Bit Show And Tell, Robin takes on a new optimization challenge: animating a bouncing pixel ball within a sprite...