Backbit Impawsible Ep.15: First Glitch-Free Character Playback

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In Episode 15 of Backbit Impawsible, Lupe Darksnout makes a triumphant return, this time showcasing the first successful playback of glitch-free character set frames...
multitasking

How the Commodore 64 Fakes Multitasking

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In the latest episode of projectCD.Chronicles, the spotlight lands on a question you wouldn’t expect to ask of a humble 8-bit machine: Can the...
C64 Studio

C64 Studio 8.1 Expands Commodore 64 Development Tools

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C64 Studio, created by Georg Rottensteiner, remains a top choice for Commodore 64 developers. Built on the .NET framework, it supports both assembly and...
Color 64 BBS 8.1a Update

Color 64 BBS 8.1a Update Brings Fresh Features and Fixes

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After years of love from the Commodore 64 crowd, Color 64 BBS gets a fresh update thanks to a serious overhaul by Nuke, the...
C64 OS

Desktop Designer for C64 OS — PETSCII Graphics with New Tools and a Modern...

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Greg Naçu has been busy refining the C64 OS experience, and Update 1.08 brings thoughtful improvements for Commodore 64 users. In this article —...

BackBit Impawsible Ep.14: Dodging Glitches with the SuperCPU on C64

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In the quirky and often unpredictable world of Commodore 64 experimentation, Episode 14 of the BackBit Impawsible series dives straight into the nitty-gritty of...

2D Byte Arrays Come to sharkC64: See Them in Action

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In a new episode of Programming Redux, a fresh feature lands in the sharkC64 programming language: 2D byte arrays. This addition opens the door...
Presenter

Presenter: The First Commercial App for C64 OS Is Here

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A new piece of software has arrived for C64 OS users, and this time it’s not a game—it’s Presenter, a slide presentation application built...