Connecting Your Commodore 64 Online with C64 OS & Ultimate II+
In his latest video, Greg takes a detailed but friendly look at how to connect your Commodore 64 online using C64 OS (version 1.07)...
Backbit Impawsible Ep. 12 – Lupe’s Quest for Bitmap Reliability
In the twelfth episode of the Backbit Impawsible series, Lupe Darksnout faces a quirky challenge that's got him scratching his head. He's been relying...
Backbit Impawsible: Lupe Darksnout vs. The SuperCPU Glitch in Episode 11
The latest installment of Backbit Impawsible has arrived, and this time, Lupe Darksnout is on the case! In Episode 11, our intrepid investigator takes...
10MARC Explores Pocket Writer 3.0 – The Best Word Processor for the Commodore 128
Over on 10 Minute Amiga Retro Cast, Doug is back with a brand-new episode of The ChickenHead Chronicles, and this time, he’s diving into...
Exploring Function Bodies in sharkC64 – Programming Redux Video
In the latest Programming Redux video, the channel takes a look at Function Bodies, a recent addition to the sharkC64 language. In this short...
Backbit Impawsible: Fixing SuperCPU Video Frame Errors in Episode 10
Episode ten of Lupe Darksnout’s Backbit Impawsible series takes a deep dive into the technical challenges of working with the SuperCPU. This time, the...
ugBASIC v1.17.1 Released
Version 1.17.1 of ugBASIC and UGBASIC-IDE has just been released. In addition to containing strong optimizations and corrections for all targets, preliminary support for...
BackBit Impawsible Episode 9: Bitmap to Charset Conversions
Welcome to the ninth episode of Lupe Darksnout‘s Backbit Impawsible series.
Lupe Darksnout embarks on a colossal task—converting 8,730 bitmaps into character sets using a...