GTK3 Pixel Editor Progress
                    Albert, the GTK-based pixel art editor, is moving closer to version 3. In his latest development update, thechaosengineer shares what’s coming in version 2.5.0...                
            Commodore 64 Variants: Past and Present
                    The Commodore 64 isn’t just a legendary home computer—it’s a phenomenon with more lives than a cat in a debugging loop. In the latest...                
            Exploring C64 Truchet Tiles
                    In this episode of 8-Bit Show and Tell, Robin explains how the C64 Truchet Tiles program functions. The focus is on code, not visuals....                
            Controlling C64 SID Chips
                    LukHash’s latest tutorial shows musicians how to achieve C64 SID control directly from a modern DAW. He demonstrates how to pair authentic SID chips...                
            C Programming with Oscar64 on the Commodore 64
                    In his latest video, Wouter Bovelander, known as The Highlander71, explores Oscar64 C programming on the Commodore 64. He previously used the CC65 compiler...                
            C64 Studio Development Tools Overview
                    projectCD.Chronicles has two new videos about the C64 Studio IDE, a complete environment for Commodore 64 development supporting Assembly and BASIC V2. Created by...                
            SharkC64 Function Return Values in Action
                    The latest Programming Redux video showcases new sharkC64 function return values with a creative flip-flap board animation example. This update to the C64-targeted language...                
            Rust STM32 GPIOs Tutorial
                    Blinking LEDs and Jumper Logic with Rust on STM32
In this highly detailed and accessible tutorial, Piers Finlayson walks through how to build a complete...                
             
             
		
















