Soko-Ban Reimagined for the Amiga
Hiroyuki Imabayashi’s legendary puzzle game, Sokoban, is being faithfully reimagined for the Amiga by developer Pawel Tukatsch, aka Tukinem. First introduced by Thinking Rabbit...
Bereft: A New Adventure for the Commodore 64
The Commodore 64 is about to gain another standout title. Bereft is an upcoming game crafted by a passionate team of creators, and it’s...
CMD 1750XL PLCC Edition Update
Thomas Christoph recently shared an update on the progress of his work on the CMD 1750XL project. Earlier, he demonstrated the feasibility of replacing...
A Journey Through Nordischsound’s Compositions
Nordischsound invites listeners on a journey through 10 of his original compositions. Each track in this medley is lovingly crafted and inspired by the...
GoldenCode Unveils WIP Video for Danmaku on the Amiga 1200
GoldenCode has shared an exciting update on their upcoming Amiga 1200 title, Danmaku, a true "bullet hell" experience designed to push the capabilities of...
Tim’s Retro Corner: Christmas Unboxing, C64 Case Reveal, and 2024 Year in Review
In the final episode of Tim's Retro Corner for 2024, Tim extends a belated Merry Christmas and a Happy New Year to all his...
C128DCR ROM Options Explained
World of Jani explains C128DCR ROM options, jumper settings, and shares a rare Swedish/Finnish character ROM dump for preservation.
Sonic for Commander X16 Devlog #1: Wrapping and Water
doslogo presents the first chapter of his development log series, tackling the challenge of programming a Sonic-inspired game for the Commander X16, an 8-bit...