FairLight TV #117, Scene Drama from a Graphician’s View

0
This episode delves into the ethical considerations surrounding Commodore 64 (C64) graphics creation, exploring issues of transparency, authenticity, and creative boundaries. It highlights the...

Make a FujiNet for Commodore by Soldering “Just 6 Wires”!

0
In this video, The VintNerd demonstrates the process of soldering the six necessary wires to create a FujiNet device for the Commodore. Special guest...

Tomb Raider Demo (2025) – Commodore Amiga Proof of Concept by BSzili

0
Ever wondered what Tomb Raider might look like running on a Commodore Amiga? Thanks to the ever-inventive BSzili, you don’t have to wonder anymore. In...

Amiga 1000 Reborn Again – Part 8

0
The GBA1000 rebuild project has been an exciting journey, and GadgetUK is back with Part 8 of the series! This time, he extends a...

It Works… But It Don’t: Amiga CD32 Repair with Chris Edwards Restoration

0
In his latest video, Chris Edwards of Chris Edwards Restoration welcomes an Amiga CD32 that’s... well, kind of working. As the owner puts it:...

VCF SoCal 2025 Recap + Q*bert Multi-System Comparison

0
At this year’s Vintage Computer Festival SoCal in Orange, California, The VintNerd didn’t just bring the nostalgia—he brought four very different flavors of Q*bert...

Optimizing a Bouncing Pixel Ball Sprite in C64 BASIC – 8-Bit Show And Tell

0
In the latest episode of 8-Bit Show And Tell, Robin takes on a new optimization challenge: animating a bouncing pixel ball within a sprite...

Amiga Hidden Gems: The Toughest Letter Yet!

0
OSG is back with a new installment in his popular Amiga Hidden Gems series! It’s been a long seven months since he last tackled...