Retro IDE Advancements

Retro IDE Advancements for C64, VIC-20, and BBC Micro

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ProjectCD.Chronicles explores Retro IDE Advancements with a web-based IDE for C64, VIC-20, and BBC Micro. Watch how coding classics evolve online.
Mecha SEUCK revival

Lyoberon Mecha III: A New SEUCK Odyssey on the Commodore 64

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Pinov Vox returns with Lyoberon Mecha III, a C64 shooter crafted in SEUCK. The video teases bold pixel art, energetic SID grooves, and intense robotic combat.
DIY C64 PSU fix

DIY C64 PSU Fix with USB Charger

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Chicken 64 shows how to revive a faulty Commodore 64 power supply by swapping its failed 5V circuit with a modern USB charger.
SID-Wizard 1.93

SID-Wizard 1.93 Brings Fresh Updates to C64 Music Creation

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Hermit’s SID-Wizard 1.93 refines workflow, improves stability, and adds flexible export options for C64 music creators.
sharkC64 language

sharkC64 Language Release on Commodore 64

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Programming Redux presents the first official release of sharkC64, a structured programming language for the Commodore 64. See how it works and what’s next.
Mayhem Syndicate Beat

Pacorex Mayhem Syndicate Beat

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PacorexTheTrex debuts Mayhem Syndicate Beat, a community-inspired track using Commander X16 visuals, Konami sound, and oscilloscope views.
Freeze64 Issue 78

Jack the Nipper Chaos in Freeze64 Issue 78

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Freeze64 Issue 78 brings Jack the Nipper Chaos, hidden SID gems, Terry Lloyd’s art, and retro laughs from Julian Rignall’s archives.
Living Commodore Memory

Living Commodore Memory: Dan Sanderson on MEGA65 at VCF West

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At VCF West, MEGA65 contributor Dan Sanderson explains how we remember classic computers by using them. From Commodore 65 prototypes to today’s open, FPGA-based MEGA65, he maps a path where practice, documentation, and community keep the past alive. Watch to see how Living Commodore Memory works in 2025.