Beyond the Forbidden Forest

Beyond the Forbidden Forest Review

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BastichB 64K revisits Paul Norman’s Beyond the Forbidden Forest on the Commodore 64, uncovering its eerie atmosphere and bold 3D experiments.
Chaotic Crazy Castle

Chaotic Crazy Castle: Amiga 500 Platformer Built in Two Weeks

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Created in just two weeks with AMOS BASIC, Chaotic Crazy Castle is a free Amiga 500 platformer where a tiny mage hunts magical herbs.
Commodore 64 Repair Triage

Commodore 64 Repair Triage Highlights

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Lee from More Fun Making It repairs four Commodore 64 systems in his latest Commodore 64 Repair Triage episode, uncovering common faults and practical fixes.
Saving the Amiga 3000

Saving the Amiga 3000: Part Two

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In Part Two of Saving the Amiga 3000, Chris Edwards restores full video and audio, rescuing another classic Commodore system.
pingpong game example

Pingpong Game Example on sharkC64

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The Programming Redux channel shares a pingpong game example built for sharkC64. See the gameplay, explore its modules, and experiment with the source code.
Commodore 64 Game Evolution

Commodore 64 Game Evolution: Early vs Late Classics

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Seb from Seb’s Place explores the fascinating evolution of Commodore 64 games, comparing early releases with their later counterparts to see how creativity, gameplay, and design matured across the system’s lifespan.
DesTest MAX-Switch

Building the DesTest MAX-Switch for Commodore 64

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Neil from Retro4u builds the DesTest MAX-Switch cartridge for the Commodore 64, guiding viewers through its assembly and real-time testing.
Debugging a Ghost

Debugging a Ghost: Compute!’s Gazette Issue 4

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Compute!’s Gazette Issue 4 takes readers through haunted code, 8-bit horror, and retro mysteries. From “Debugging a Ghost” to Halloween type-ins, it’s a must-read for vintage computing fans this October.