AMINER (2025 Edition) – How a Simple Amiga Game Turned Into an Unfinished Obsession

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When Last Minute Creations first conceived the idea for AMINER, the plan wasn’t exactly world domination. It was 2018. Retro Komp in Gdansk was hosting a...

New PETSCII Graphics Editor for C64 OS – Desktop Designer Adds Layered Tools and...

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Greg Naçu has been busy refining the C64 OS experience, and Update 1.08 brings some thoughtful improvements for users working with graphics on the...

Will This 1996 CyberVision 64/3D Graphics Card Still Work?

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Chris Edwards has a habit of pulling long-forgotten hardware off the shelf and seeing if it still has life left in it. In this...

Hyper Runner for Amiga AGA Chipset – Fast-Paced Retro Racing Through Outpost 76

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Retro racing fans have something fresh to look forward to. Hyper Runner, a high-speed arcade racer being developed for the Commodore Amiga with AGA...

Tales of a Dungeon Basher #6 – Sentinel Worlds 1: Future Magic on the...

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BastichB 64K is back with episode six of Tales of a Dungeon Basher, and this time, the focus shifts to Sentinel Worlds 1: Future...

Upgraded Amiga 500 “Black Beauty” – A Fully Loaded Retro Build with ACA500+ and...

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RetroCengo’s “Black Beauty” Amiga 500 is a tribute to just how far classic hardware can be pushed. With 2MB of chip RAM, ACA500+ acceleration,...

BackBit Impawsible Ep.14: Dodging Glitches with the SuperCPU on C64

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In the quirky and often unpredictable world of Commodore 64 experimentation, Episode 14 of the BackBit Impawsible series dives straight into the nitty-gritty of...

MEGA65 Upgrades & Livestream Tease — An Unfiltered Update from RetroCombs

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RetroCombs popped up with a surprise livestream—unpolished, unscripted, and exactly the kind of behind-the-scenes chaos fans love. The stream started with a casual check-in...