Although this news is a bit late, Arthur Jordison has released version 4.3.0 of the CBM prg Studio software package. Below, I’ve included his release notes.


The biggest new feature in this release is pBASIC, which allows you to write BASIC (V2) programs without line numbers. Labels are used for jump destinations and are converted to line numbers when the program is generated.

Please note the warning about upgrading projects created in versions up to 4.2.0 still stands as I’ve had to make a couple of tweaks to the project explorer in this new version. Projects created in version 4.2.0 will not need upgrading to use the latest version. Enjoy!

Please see the download page for more details.

As usual, a huge thank you to OldSkoolCoder, Stuart Hurst, and the wider Commodore community for their continued support of this project.

What Is It?

CBM prg Studio is a Windows IDE that allows you to type a BASIC or machine code program and convert it to a ‘.prg’ file, which you can run in an emulator or on real hardware. It also includes character, sprite, and screen editors and a fully featured 6510/65816 debugger.

The following machines can be developed for:

  • Commodore 64 (and SuperCPU),
  • Commodore 128,
  • Commodore VIC 20,
  • Commodore 16,
  • Commodore Plus/4,
  • Commodore PET BASIC 2 machines, e.g. PET 2001,
  • Commodore PET BASIC 4 machines, e.g. PET 4000/9000,
  • Mega65,
  • It can also be used with the Kick Assembler.
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