Xiphod / Voidstar Tech has shared the Commander X16 Tank Preview, a new project built in BASIC. The video highlights a tank game using vector graphics, giving viewers a firsthand look at the system’s potential.
The game shows how BASIC makes vector graphics approachable. It may not run fast, but it lets developers practice important principles. The video demonstrates how trigonometry applies directly to game design, offering a practical example of math lessons in action. This connection between math and graphics gives the project educational value as well as entertainment.
Vector graphics define the Commander X16 Tank Preview, producing crisp lines and smooth movements. Watching the system handle these visuals in BASIC highlights both the limits and the strengths of the platform. The focus here is not speed. Instead, the project emphasizes learning core ideas and creating visuals from the ground up.
More details about the Commander X16 Tank Preview will appear in a future issue of the revitalized Compute’s Gazette. This upcoming coverage makes the project worth following closely, since gameplay features and design choices will likely expand over time. For now, the preview delivers a clear demonstration of what BASIC can still achieve.
The X16 Tank Preview encourages developers and enthusiasts to push creativity within technical boundaries. It combines simple coding with mathematical logic to create something engaging, while honoring the educational side of retro computing.