The Commodore 64GS Console stands as one of the more puzzling releases in the history of home gaming. xAD from the Nightfall Crew website has recently come across one of Commodore’s biggest stinkers, the Commodore 64 Gaming System. What is that, you ask? It’s basically a C64 minus the keyboard and some other missing features. Launched in 1990, this console took the established Commodore 64 home computer and removed the keyboard, aiming to tap into the dedicated game console market. The idea seemed simple, but the execution left many scratching their heads.
Why the C64GS Missed the Mark
The most obvious issue with the Commodore 64GS Console was the missing keyboard. Many C64 games required keyboard input, making most of the vast C64 game library incompatible right out of the gate. Only a handful of cartridge-based titles worked properly. Developers saw little reason to support a system that cut itself off from thousands of existing titles.
Timing made things worse. By 1990, heavyweights like the Super Nintendo and Sega Mega Drive dominated living rooms with flashy graphics and sound. The Commodore 64GS Console arrived nearly a decade after the original C64, so it felt outdated on launch. Consumers expected more from new consoles, especially as game design moved past the early eighties.
Scarcity and Swift Production
Production numbers tell the story of a system that never found its place. Reports suggest Commodore only produced between 5,000 and 10,000 units, most destined for European stores. To meet the 1989 holiday rush, the company pushed the Commodore 64GS Console out quickly, leaving little time for thoughtful design or marketing.
Today’s Collector Curiosity
Today, the Commodore 64GS Console is a quirky collector’s item. Those interested in its story can find more details and photos on dedicated fan sites. While the console failed to catch on, its odd approach to gaming hardware keeps it alive as an unusual piece of Commodore history.






