Cursed Tetris for Commodore 64: A Glitchy April Fools Game That Plays You

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If you think you know Tetris, think again. Cursed Tetris for the Commodore 64, created by Ko-Ko (a.k.a. Kornel Kolma), takes the classic puzzle game and turns it completely on its head — then spins it a few more times for good measure.

At first, it doesn’t even look like a game. Fire it up and you might be met with what seems like… nothing. Just a blank screen. Maybe a flicker. A whisper of a block. But wait, this is Cursed Tetris, and nothing seems to be right.

This isn’t about eye-popping graphics or catchy chiptunes. It’s about subtlety, mystery, and mischief. It’s a puzzle hiding inside another puzzle, wrapped in an April Fools’ joke and delivered with a smirk. The game doesn’t scream for attention — it waits, patiently, for the player to start asking questions. To poke. To prod. To wonder: Is this broken, or is this the game?

Spoiler alert: it’s the game.

For those brave (or stubborn) enough to keep going, Cursed Tetris rewards curiosity. It challenges players not just to play, but to observe — to break free from what they expect a C64 game to be and embrace the absurd.

And don’t worry — despite the eerie vibes, it runs perfectly on real Commodore 64 hardware. Prefer emulation? Fire it up in VICE and you’re good to go.

So, can you uncover the curse? Or will the curse uncover you?

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