In the latest episode of 8-Bit Show and Tell, developer Aleksi Eeben introduces a remarkable first for the Commodore 64—transforming its Datassette cassette drive into a functional, haptic-enabled game controller. This inventive control system powers his new shoot-’em-up, Aquarius. Host Robin explores how it works and why it’s worth your attention.
From Tape Drive to Gamepad
Robin demonstrates Aquarius using the Datassette as the controller. Instead of a joystick, players press the tape drive’s buttons. The system even delivers motor-based haptic feedback, adding a tactile edge to every move. This unique approach feels mechanical yet surprisingly immersive, enhancing the game’s smooth-scrolling action.
The Game: Aquarius
Designed for the Commodore 64, Aquarius blends responsive gameplay with an impressive SID soundtrack. Robin highlights the tight scrolling, enemy patterns, and quick controls that keep the action engaging. Scheduled for its debut at Finland’s Zoo Party demo scene event in November 2024, the game has already caught the interest of C64 fans.
Physical Release and Special Editions
While the game is available digitally, Aquarius also comes in a limited physical cassette release. One edition features a humorous “spelling mistake” label, while another offers a pre-cracked and trained version. These collectible variations give the project extra personality and appeal to dedicated retro collectors.
Inside the Code
Robin examines the 6510 assembly code that makes the Datassette act as a controller. The routines read button states, interpret motor feedback, and trigger haptic pulses in sync with the gameplay. This technical deep dive provides valuable insight for C64 programmers and hardware tinkerers alike.
Availability
You can download Aquarius for free or purchase the limited cassette versions. Whether you want to try the unusual control method, enjoy the SID music, or explore the clever coding, Aquarius offers something unique for every retro gaming enthusiast.