COVER FEATURE: infeZtation
Run ‘n’ gun arcade platformers are common on the Commodore 64—and for good reason. The machine handles large, detailed sprites, smooth scrolling, and dynamic sound with ease. So, does Monte Boyd’s infeZtation stand out in a crowded genre? Absolutely.
FREEZE64 puts infeZtation through the infamous FREEZE-O-MATIC to see if this futuristic shooter brings anything new to the table. Spoiler alert—it does.
THE GAMES WE TYPED IN: Attack of the Software Pirates
This fan-favorite section returns with a spotlight on Attack of the Software Pirates, a classic type-in program. It’s a tribute to the late Tony Gibson, known for titles like Ghettoblaster and Seaside Special. His legacy lives on through these early works.
FREE-LOADERS: Mission Monday
Back in the ‘90s, while many moved on from the C64, a few diehards kept the system alive through Public Domain (PD) games. This time, Mission Monday by Ash & Dave gets the spotlight—a title that proves quality doesn’t need a price tag.
JULIAN RIGNALL’S CCRAPBACK!
Julian returns to 1986 to roast a fresh pile of C64 flops in ZZAP!64 Issue 16. Among the “classics”: Tubular Bells, CORE, Ollo 1 & 2, Groovy Garden, and, yes, Sam Fox Strip Poker. It’s a stink-fest, but someone’s gotta do it.
SECRET SQUIRREL INVESTIGATES
Our undercover rodent returns with a dossier of forgotten gems. This time, the lineup includes Beach Head 2, Dynamite Dux, and Robocop. Some may surprise you.
THE DEVELOPERS’ DEN: Gary Antcliffe
Before LittleBigPlanet and MediEvil Resurrection, Gary Antcliffe was making games on the C64. This feature traces his journey from 8-bit beginnings to PlayStation hits.
KARL HÖRNELL’S PHANTOM PIXELS
Veteran developer Karl Hörnell opens his vault to reveal long-lost treasures. These never-before-seen artifacts offer a rare glimpse into C64 development history.
WE DON’T DO REVIEWS! Golf Dash Extended (GDE)
Leaderboard may rule the C64 fairway, but Golf Dash Extended dares to be different. It fuses golf mechanics with puzzle-solving and avoids any direct comparison to the genre’s titans. FREEZE64 takes it for a spin.
OUT OF THE MOULDY CUPBOARD: Buffalo Roundup
Vinny dusts off Buffalo Roundup, Commodore’s stab at a cowboy simulator. Will it ride into the sunset or get locked back in the Mouldy Cupboard? You’ll find out.
DIARY OF A GAME – OPERATION VOSTOKA
Chris Stanley’s game dev diary continues. In part 4, he tackles one of the most technical challenges yet: building and integrating a working lift into Operation Vostoka for the Commodore 64. It’s modern dev, old-school platform.







