Hop into the Adventure with Bunnito’s Feast

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If you’ve been yearning for a wholesome yet deceptively challenging retro game for your AGA-capable Amiga, look no further than Bunnito’s Feast! This is the story of Bunnito, a charming but hilariously clumsy rabbit with an insatiable appetite for food and a knack for getting into trouble. Our fluffy friend has escaped his cozy cage, and while his tummy might be happy, he’s lost and in desperate need of your help to find his way home.

Sounds adorable, right? Well, don’t let Bunnito’s cuteness fool you. This game is no carrot-chewing stroll in the park. You’ll need quick reflexes, smart timing, and a little patience to guide our floppy-eared hero through his food-fueled odyssey.


What Makes Bunnito’s Feast Hop Above the Rest?

Here’s what we’re working with:

Straightforward Gameplay That Packs a Punch

No convoluted storylines or impossible mechanics here. The goal is simple: eat 20 pieces of food on each level and find the exit. But don’t underestimate the challenge—Bunnito isn’t exactly a ninja. His eating process takes a full second (adorable animation included), and that makes him vulnerable. Enemies won’t give you the courtesy to chew in peace, so you’ll need sharp timing and precision to survive.

Stunning AGA Graphics at 50fps

The game looks incredible, thanks to smooth, buttery 50fps AGA visuals. The animations are detailed enough to make you forget you’re playing on retro hardware. Combine that with vibrant pixel art, and it feels like Bunnito hopped straight out of an interactive Saturday morning cartoon.

Audio That Pulls You Into the World

The sound design is atmospheric and finely tuned. You’ll feel the tension when enemies are near and the satisfaction of each munch when Bunnito nibbles his way through his tasty treasures. The combination of visuals and audio creates an experience that feels lovingly handcrafted.

Two-Button Support for the Modern Retro Gamer

Got a fancy CD32 controller or a two-button joystick? You’re in for a treat. While the game is fully playable with a standard one-button controller, switching to two-button mode lets you jump and fire separately—adding a modern touch to this retro gem.


How to Play

You’ve got two options:

Hard Drive Version
Download the ZIP or LHA file, extract it, and run it from your Amiga’s Workbench. Just make sure you’ve got 1.91 MB of chip RAM and 700K of other RAM free—this bunny’s adventure needs some room to hop around!

CD Version
Prefer that classic CD32 vibe? Burn the ISO to a CD (or mount it in WinUAE), and you’re ready to roll. Just be aware: Bunnito’s Feast doesn’t play nice with unexpanded CD32s.


The Gameplay Hook: Timing is Everything

This isn’t your typical “hop and chomp” game. Mastering the controls takes practice. Turn too late, and you’ll slip off platforms. Wait too long to eat, and enemies might cut your feast short. You’ll also need to hunt down every last piece of food before the exit opens, so keep your eyes peeled. And hey, grab those carrots for an extra life while you’re at it!

One quirky mechanic that’s sure to keep you on your toes? Bunnito freezes in place for a second while eating. That one-second pause is crucial—get it wrong, and an enemy might turn your dinner plans into a game over. It’s a tiny detail, but it makes the game feel fresh, challenging, and surprisingly strategic.


Built with Scorpion Engine and a Lot of Love

Bunnito’s Feast was brought to life using the Scorpion Engine—a powerhouse tool for modern Amiga game development. All the pixel art, animations, and audio were handcrafted exclusively for this project by captain-ts, who clearly poured his heart and soul into every frame.

So what are you waiting for? Help Bunnito munch his way back home—just don’t blame him if you start craving carrots.

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