Kouyate RPG Preview

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Sarah Jane Avory has shared the third video preview of her upcoming Commodore 64 project, Kouyate RPG Preview. The game is shaping up as an Ultima-inspired role-playing adventure built from the ground up for the C64. In this latest clip, viewers see how several core mechanics are beginning to come together, including the implementation of a functioning New Game option.

The Kouyate RPG Preview highlights an early look at gameplay systems. Combat, exploration, and menu functions are shown working, though Avory makes clear that balancing remains a work in progress. At this stage, battles lean on the easier side, but this will change as development continues. What stands out is the faithfulness to the Ultima-style structure, capturing the feel of 1980s RPGs while introducing Avory’s own creative direction.

Avory explains that this project fulfills a personal goal she has carried since the 1980s. Her experience with Commodore 64 development has already produced standout titles such as Zeta Wing and Briley Witch Chronicles. With Kouyate RPG Preview, she is aiming for a traditional RPG experience that pushes both technical and creative boundaries on the hardware.

This third video shows more than just progress; it reflects steady advancement toward a fully playable adventure. Fans of classic role-playing games will recognize the familiar top-down map exploration, as well as the interface that mirrors the style of early Ultima entries. With further balancing, item management, and expanded narrative planned, Kouyate RPG Preview is clearly evolving into something noteworthy for the C64 community.

For now, Avory continues sharing development clips, offering followers a chance to watch the game take shape step by step. This latest preview provides the clearest vision yet of where the project is heading.

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