In a remarkable recovery story, Games That Weren’t unveils the long-lost Nigel Mansell’s World Championship for the Commodore 64—33 years after it vanished. This long-awaited reveal is the focus of their newest YouTube video and feature article, spotlighting a game once thought to be permanently shelved.
The story begins in the early ’90s, when Gremlin Graphics was developing a Commodore 64 version of its popular motorsport title. While versions for other platforms made it to store shelves, the C64 version disappeared without a trace—until now. Through a combination of developer interviews, archived disks, and community perseverance, the game has finally resurfaced.
In the video, Games That Weren’t offers an exclusive look at this advanced preview build, showcasing gameplay, graphics, and what could have been if the title had launched as planned. Viewers are treated to rare insights into Gremlin’s development approach, along with comparisons to its Amiga and Atari ST siblings. The Lost C64 Racing Game may never have crossed the finish line back in the day, but this find allows fans to experience it with fresh eyes.
Moreover, the video goes beyond a simple gameplay reveal. It walks viewers through the rediscovery process, complete with anecdotes from those originally involved in the project. The attention to preservation and storytelling underscores why Games That Weren’t continues to be such a vital part of the retro computing scene.
Anyone with a love of racing sims, unreleased titles, or Commodore 64 history should not miss this one. Watch the video and explore the full article on the GTW website to learn more about this lost gem and how it was brought back from the digital grave.