From the author:

The other day I was in the basement, clearing out some of that general household clutter you accumulate over the years, and behind a teetering pile of Commodore PETs I found a box of EPROMs I’d fished out of a dumpster way back when.
When I was a kid in the early ’80s there was this electronics company on a crappy industrial estate in the bad part of town. I think they mostly manufactured electronic coconut shy games, ecclesiastic pyrophones, and stuff like that. So on the weekends, I’d go dumpster diving behind their buildings, looking for discarded electronic gear and components.

Anyway, I noticed that some of these EPROMs had “X16′ scrawled on them… so out of curiosity I dumped one out. To my astonishment I found what looks like some old arcade game they must have been in the process of porting to the Commander X16! It’s pretty crude, and I guess they must have abandoned it, because it’s buggy and obviously isn’t finished. But I figured I should upload it here at least as a historical curiosity – there are so few surviving X16 games from that era.

Scumbotron! is a modern recreation of the Williams classic Robotron 2084 by Ben Campbell aka EyeballKid. The description says “A lost arcade game from the 80s. Shoot all the things.” The game is currently working and available for the Commander X16 and Simple DirectMedia Layer. Check the platform status below for other systems.

Play it online here (Commander X16 version).

Download it here (Commander X16 version)

Platform Status:

  • cx16: working
  • sdl2: working
  • megadrive: working, but has slowdowns
  • nds: working, no sound
  • gba: working, no sound
  • amiga: working, no sound, a bit slow (Amiga 3000 is fine)
  • neo6502: playable, incomplete, no sound
  • pce: Broken. Suspect llvm-sdk-mos pce implementation needs tweaking.
  • f256k: partial

 

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