Jimo9757 returns with a fresh PETSCII Castle preview, showcasing a major leap forward in his Commodore 64 dungeon crawler. Built on a custom 8-bit ray casting engine, the game now includes doors, keys, weapons, ammo, and even hidden passages. Inspired by Wolfenstein 3D, it channels that classic vibe into a distinctly PETSCII style.
A Retro Engine With Modern Tricks
Originally developed for the Commodore PET, Escape from PETSCII Castle now feels right at home on the C64. The game features real-time movement through maze-like environments filled with interactable elements. Doors open, items collect, and walls shift to reveal secrets—all with smooth performance and visual flair.
This PETSCII Castle preview reveals a clean user interface and fluid inventory switching. The player can grab gold, unlock doors with color-coded keys, and toggle between weapons. Although enemies aren’t in yet, the groundwork for combat is clearly in place.
Gameplay That Keeps You Exploring
Every level offers something new to discover. Hidden rooms, collectible items, and puzzle-like paths reward careful exploration. Weapons and ammo now function, giving players more to do than just wander halls.
More importantly, transitions between levels work seamlessly. These features combine to make this PETSCII Castle preview feel like a complete experience—minus enemies, for now.
What’s Coming Next
The developer promises enemy integration in future updates. Once added, combat will complete the gameplay loop. Based on current progress, that milestone doesn’t seem far off.
Jimo9757’s development pace remains steady, and community interest continues to grow. Fans of C64 homebrew projects should definitely keep watching.