Zooperdan is bringing the Amiga 500 a brand-new challenge with Pjusk, a clever and strategic puzzle game that remasters an original concept by Robert Alvarez. Originally designed for PC, this version reimagines the adventure for classic Commodore fans.
The premise is simple—but deceptively tricky. You’re trapped in a perilous dungeon where every step could be your last. Every movement is a puzzle, and every battle demands strategy. To escape, you’ll need to defeat enemies in the right order, collect power-ups, and carefully plan your path forward. One wrong move and the dungeon swallows another unfortunate soul.
Designed for the Commodore Amiga 500 running Kickstart 1.3 with an extra 512KB of slow RAM (or higher), Pjusk offers 24 levels of increasingly tough brain teasers. If you’re running the WHDLoad version, keep in mind that it comes with slightly higher system requirements.
The gameplay is simple but strategic—bump into enemies to attack, but beware! Some foes are stronger than others, and a careless fight can leave you too weak to continue. Fortunately, there are pick-ups along the way that can turn the tide in your favor. The question is: Can you survive all 24 levels and escape the dungeon?
With coding and graphics by Zooperdan and music composed by mA2E / dSr, Pjusk delivers a nostalgic yet fresh Amiga gaming experience. And thanks to the Amiga Vault team, a WHDLoad version is available for easy installation.