Simple Text Scrolling for the Commodore 64 by Using Byte Arrays

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In this new episode of Programming Redux, byte array assignments have been introduced to the sharkC64 compiler. SharkC64 is a new programming language for the Commodore C64, complete with its own compiler and integrated development environment. This episode demonstrates how byte array assignments work and how they can be used, for example, to scroll text on the Commodore 64’s screen. For those interested in trying out the SharkC64 compiler, it is available on GitHub, along with detailed documentation on how to use it.

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