Space Fight! Multiplayer Mayhem Hits the C64

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Space Fight! is bringing chaotic, competitive action to the Commodore 64 like never before. Created by CommodoreSpence, this 2v2 multiplayer game makes full use of the Protovision 4-player adapter—or even a SNES adapter for a wacky 3-player 2v1 twist. But the newest addition? A single-player mode, giving solo players a taste of the mayhem.

For those curious about how Space Fight! stands out, here are five reasons you need to check out this fast-paced asteroid-slinging blast-a-thon.

Four Players, One Screen, Pure Chaos
With support for up to four players, Space Fight! turns your Commodore 64 into a warzone of bullets and rock-flinging strategy. Teams gain points for shooting enemies—or, more sneakily, by redirecting asteroids into opponents for point-draining collisions.

Special 3-Player Mode = Tactical Madness
Running a 3-player match? Player 2 goes solo—but gets a powerful spread-fire shot. It’s a clever design that transforms every match into a tactical brawl, especially when asteroids start flying from three directions at once.

Single-Player Mode with AI Bots
Solo C64 users, rejoice! The newly added Space Fight! single-player mode lets you play against one or two AI bots. Their difficulty randomly shifts each round, keeping things spicy—and occasionally infuriating. You might win 5-4, or get stomped 8-0. Either way, it’s fun.

Surprisingly Smart AI (That Still Misses Like a Human)
The AI was whipped up in just 40 lines of Pascal but still managed to clobber the developer in early tests. Now, with added delays and smarter reactions, it feels almost human. Except it doesn’t rage quit.

No Shortage of Hardware Options
Whether you’re using a real C64, an Ultimate 64, VICE emulator, SD2IEC, Kung Fu Flash, or TheC64, this game runs like a dream. Just plug in your joysticks or gamepads, and you’re good to go.

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