Space Hacked C64 preview

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Space Hacked C64 preview introduces a fresh work in progress from Pinov Vox and his Vox Video Game Co. This experimental title takes players inside a hacked digital maze where survival depends on quick reflexes and strategy.

The story follows two mech robots trapped in a corrupted simulation. Their only hope lies in battling through hostile corridors packed with enemy machines. At the center of this hostile matrix waits OsydX, the controlling node that must be destroyed to restore balance. Each encounter raises the stakes, making progress through the maze both tense and rewarding.

Built with Sensible Software’s SEUCK engine from 1987, the project showcases creative design and animation. Pinov Vox has crafted environments that blend classic Commodore 64 aesthetics with original twists. While rooted in SEUCK’s familiar framework, the game feels distinct thanks to its character animations and thematic focus on hacked space combat.

The video offers a first look at the action, highlighting gameplay mechanics and visual style. It shows how the enemy robots patrol the maze, the hazards players must avoid, and the relentless pace of survival. This glimpse makes it clear that Space Hacked is shaping up to be more than a standard SEUCK experiment.

For fans of Commodore 64 development, Space Hacked C64 preview is worth watching closely. Pinov Vox’s project pushes SEUCK in creative ways while delivering a story packed with action and atmosphere.

Watch the video to experience the early build and see how this ambitious project is taking shape.

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