SuperBASIC Goes Retro-Nuclear

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Jeff from Programmer Vs World showcases the explosive speed of the new SuperBASIC binary release on the Foenix F256K2, and the results are staggering. The latest version doesn’t just run faster—it transforms the way developers experience BASIC on modern 8-bit hardware.

The SuperBASIC binary release trims load times from several seconds to almost nothing. Sprite-heavy programs that once took seven seconds now launch in under two. Jeff’s genuine on-camera reaction says it all—he even removes his game’s “loading” message because it no longer makes sense to include one.

Beyond sheer speed, this release introduces powerful new commands that make development cleaner and faster. With PRINT AT, INPUT AT, and SCREEN, developers can position and manipulate text anywhere on the display, eliminating the need for clunky PEEK and POKE tricks. It’s now possible to create more advanced text-driven interfaces or even full-blown character-based games directly in SuperBASIC.

The new version also detects your Foenix hardware and core automatically, displaying it right on the splash screen. This small but thoughtful detail helps users confirm which FPGA core or kernel they’re running, adding a welcome touch of clarity for anyone juggling multiple configurations.

Jeff praises the Foenix community contributors who made the update possible. The SuperBASIC binary release breathes new life into BASIC development on the F256K2, offering both speed and smarter usability. For developers and retro fans alike, this one’s a must-download—available now through the Foenix Discord.

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