Tag: commodore 64

Hand Coded Assembly

Hand Coded Assembly Beats Compiler

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In the latest episode from Piers Rocks, the spotlight is on hand coded assembly versus compiler-generated code for a software-defined ROM running on a...
Herra 47 C64

Herra 47 Midsummer Festival: C64’s Leisure Suit Larry Moment

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Herra 47 C64 brings risqué retro antics to the Commodore 64 in Herra 47: Midsummer Festival, the latest feature on BastichB 64K’s Rapid Fire...
Commodore 64 Assembly

C64 Assembly Shooter Code Breakdown

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In the latest video from projectCD.Chronicles, viewers get an in-depth look at building a vertical shooter in Assembly on the Commodore 64. Using a...
Supernatural C64 Game Code

Supernatural C64 Game Code: Part 40 in the Assembly Series

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Return of a Classic Coding Series In Part 40 of his long-running Commodore 64 programming series, The Highlander71 makes a triumphant return. After a multi-year...
Randoom Ancient Stones

Randoom Ancient Stones Unleashes Chaos on the Commodore 64

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A Chaotic New Adventure Begins Randoom Ancient Stones is the latest Commodore 64 game from Picaro Games, and it’s as unpredictable as it is charming....
Real-Time ROM Switching

Real-Time ROM Switching with Software Defined Retro ROM

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In his latest video, Piers Finlayson takes the Software Defined Retro ROM to the next level with real-time ROM switching, allowing users to change...

Kouyate SID Music Preview Debuts

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Nordischsound returns with an all-new SID composition, previewing music from the upcoming Commodore 64 RPG Kouyate. Shared recently by developer Sarah Jane Avory on...
Decade of Ruin

Decade of Ruin Update

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Joystick Support and Battle Upgrades A new development video for Decade of Ruin has surfaced, offering a peek into the evolving world of this post-apocalyptic...