Tag: commodore 65
Living Commodore Memory: Dan Sanderson on MEGA65 at VCF West
At VCF West, MEGA65 contributor Dan Sanderson explains how we remember classic computers by using them. From Commodore 65 prototypes to today’s open, FPGA-based MEGA65, he maps a path where practice, documentation, and community keep the past alive. Watch to see how Living Commodore Memory works in 2025.
Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”
Developer Gábor has begun sharing early progress on a new RPG for the MEGA65, with a name that wears its absurdity proudly: The Thing...
MEGA65 Intro Disk V4: New Demos, Tools, Games & Community Highlights
retroCombs highlights the latest MEGA65 Intro Disk V4, a curated bundle of games, demos, and software for the modern C65-compatible system. This new version...
Commander X16 vs. MEGA65 Core – Which 8-Bit Machine Wins?
In the latest video from The 8 Bit Theory channel, the host dives deep into two of the most talked-about 8-bit retro computer projects...
MEGA65: A New 8-Bit Computer with Classic Commodore Roots
The MEGA65 is an ambitious attempt to bring to life what the never-released Commodore 65 could have been—while simultaneously pushing the boundaries to create...
The 8-Bit Guy Reviews A Rare Commodore 65 Prototype
In his latest episode, The 8-Bit Guy demos a very very rare Commodore 65 prototype.
MEGA65 Announces Developer Support Program
MEGA65 has formally introduced its MEGA65 Developer Support Program. In order to help people with and without an official DevKit who want to develop...
Nostalgia Nerd – Building The MEGA65 DevKit
In this episode of Nostalgia Nerd, they have received a MEGA65 DevKit from MEGA65.org and set about assembling the device and then reviewing it....