Tag: commodore 65

Living Commodore Memory

Living Commodore Memory: Dan Sanderson on MEGA65 at VCF West

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At VCF West, MEGA65 contributor Dan Sanderson explains how we remember classic computers by using them. From Commodore 65 prototypes to today’s open, FPGA-based MEGA65, he maps a path where practice, documentation, and community keep the past alive. Watch to see how Living Commodore Memory works in 2025.

Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”

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Developer Gábor has begun sharing early progress on a new RPG for the MEGA65, with a name that wears its absurdity proudly: The Thing...
MEGA65 Intro Disk V4

MEGA65 Intro Disk V4: New Demos, Tools, Games & Community Highlights

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retroCombs highlights the latest MEGA65 Intro Disk V4, a curated bundle of games, demos, and software for the modern C65-compatible system. This new version...

Commander X16 vs. MEGA65 Core – Which 8-Bit Machine Wins?

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In the latest video from The 8 Bit Theory channel, the host dives deep into two of the most talked-about 8-bit retro computer projects...

MEGA65: A New 8-Bit Computer with Classic Commodore Roots

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The MEGA65 is an ambitious attempt to bring to life what the never-released Commodore 65 could have been—while simultaneously pushing the boundaries to create...

The 8-Bit Guy Reviews A Rare Commodore 65 Prototype

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In his latest episode, The 8-Bit Guy demos a very very rare Commodore 65 prototype.
MEGA65 DevKit

MEGA65 Announces Developer Support Program

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MEGA65 has formally introduced its MEGA65 Developer Support Program. In order to help people with and without an official DevKit  who want to develop...

Nostalgia Nerd – Building The MEGA65 DevKit

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In this episode of Nostalgia Nerd, they have received a MEGA65 DevKit from MEGA65.org and set about assembling the device and then reviewing it....