Tag: Commodore BASIC
SedaiBasic Interpreter Performance
Maurizio Cammalleri’s SedaiBasic Interpreter Performance brings Commodore BASIC V7.0 into a modern era with remarkable speed, VM support, and open-source flexibility.
CPM 3.0 on Commodore 128
ProjectCD.Chronicles explores CPM 3.0 on the Commodore 128, highlighting BASIC 7.0 commands, loop structures, and sorting examples.
Python vs Commodore BASIC
In the second episode of his educational Pygame series, GRay Defender explores the foundations of Python programming by drawing comparisons to Commodore BASIC, specifically...
Building a Dungeon Crawler Engine in Commodore BASIC Across Retro Systems
The 8 Bit Theory YouTube channel has been experimenting with something you don’t often see — a first-person grid-based dungeon crawler engine built entirely...
Atari64 Brings C64 KERNAL to Atari
What happens when you mash together a Commodore 64 and an Atari 8-bit? You get Atari64, a clever homebrew project that ports the C64...
GRay Defender Discusses C64 Character Modes, Redefine / Muti-Color / Extended Color
Follow along as GRay Defender covers in great detail how to redefine the Commodore 64 Character sets, turn on extended background color mode and...











