Tag: Commodore BASIC

SedaiBasic Breaks New Ground

SedaiBasic Interpreter Performance

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Maurizio Cammalleri’s SedaiBasic Interpreter Performance brings Commodore BASIC V7.0 into a modern era with remarkable speed, VM support, and open-source flexibility.
CPM 3.0 on Commodore 128

CPM 3.0 on Commodore 128

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ProjectCD.Chronicles explores CPM 3.0 on the Commodore 128, highlighting BASIC 7.0 commands, loop structures, and sorting examples.
Python vs Commodore BASIC

Python vs Commodore BASIC

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In the second episode of his educational Pygame series, GRay Defender explores the foundations of Python programming by drawing comparisons to Commodore BASIC, specifically...
Dungeon Crawler

Building a Dungeon Crawler Engine in Commodore BASIC Across Retro Systems

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The 8 Bit Theory YouTube channel has been experimenting with something you don’t often see — a first-person grid-based dungeon crawler engine built entirely...
Atari64

Atari64 Brings C64 KERNAL to Atari

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What happens when you mash together a Commodore 64 and an Atari 8-bit? You get Atari64, a clever homebrew project that ports the C64...

GRay Defender Discusses C64 Character Modes, Redefine / Muti-Color / Extended Color

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Follow along as GRay Defender covers in great detail how to redefine the Commodore 64 Character sets, turn on extended background color mode and...