Tyrian’s Towers has arrived, and it’s not just another C64 title—this one swings in with a Wham Hammer and 50 rooms full of pixel-perfect peril. ICON64’s latest release drops players into a tightly packed set of isometric screens where Tyrian, the reluctant royal egg-retriever, has to gather every last missing royal omelet before the queen blows a gasket. Armed with arcade reflexes and just enough sarcasm to make a medieval guard relatable, Tyrian’s Towers mixes action and precision with that charmingly oddball C64 spirit.

The mission? Find those eggs. The obstacles? Roaming pests with bad attitudes. Some can be flattened, others just stunned, but all are in the way. And if you’re thinking, “Sure, that sounds manageable,” keep in mind this game ramps up the chaos fast. Tyrian’s Towers doesn’t hold back, giving players portable shields, bonus hammers, and 50 increasingly frantic screens to master. Each room feels like a tiny maze with only one real rule: don’t blink.

Brought to life by Stuart Collier’s code and Trevor Storey’s standout visuals, the game wraps its gameplay in a crisp isometric style and includes a high-quality SID soundtrack by Saul Cross—also available as downloadable MP3s. Whether you’re playing on original hardware, your C64 Mini/Maxi, or an emulator, Tyrian’s Towers is ready for battle. The game ships in digital form or physical editions (cartridge, disk, or tape) while supplies last—egg crate not included.

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