The latest revision of the ugBASIC programming guide is now available, and retro computing fans might want to take note. Whether you’re already developing for 8-bit machines or just curious about the tools available, this guide explains how to write programs in ugBASIC—an easy-to-learn language that blends classic BASIC simplicity with modern programming ideas.
The ugBASIC programming guide has been updated with fresh examples, better explanations, and revised documentation. It now covers everything from variables and control statements to sprites, images, and even multitasking—yes, multitasking on an 8-bit machine. You’ll learn how to make your programs faster and smarter without needing to write a single line of assembly code—though ugBASIC is happy to generate that for you when needed.
Created for both beginners and veterans, ugBASIC opens up a wide field of development across many retro platforms. The guide supports this with real hardware techniques and hands-on examples, helping programmers understand how to work with the quirks of old systems rather than against them. That includes the Commodore 64, MSX, ZX Spectrum, Amstrad CPC, and more.
For those writing games or tools, the ugBASIC programming guide is the go-to reference to make the most out of the language. If you’re already using ugBASIC, updating to the newest compiler version is a smart move—it matches the updated manual and offers better performance and stability.