ugBASIC Programming Guide Updated
The latest revision of the ugBASIC programming guide is now available, and retro computing fans might want to take note. Whether you're already developing...
Backbit Impawsible Ep. 21 – BackBit Access Time Trouble
Lupe Darksnout returns with Episode 21 of BackBit Impawsible, and this time the stopwatch is ticking—literally. The BackBit Access Time seems off, and Lupe's...
CCS64 Emulator Version 3.10 Released
Per Håkan Sundell returns with a new update to his long-running CCS64 Emulator, now at version 3.10. This latest release brings smoother Windows compatibility,...
Backbit Impawsible Ep. 20 – BackBit Rolled-Out Code Test
In Episode 20 of BackBit Impawsible!, the concept that kickstarted the whole series finally takes the spotlight: Rolled-Out Code. After months of experimentation and...
GEOS Database Tools on the Commodore 128
GEOS database tools take center stage in the latest video from the AmigaLove channel. Eric (also known as intric8) uses GeoFile and GeoPaint on...
GoatTracker SID Tutorial Unleashed by Nordischsound
Nordischsound shares a new GoatTracker SID tutorial that strips away the technical fluff and jumps straight into the music. This isn’t a deep-dive into...
C64 OS v1.07 Adds Networking and Expanded Features
C64 OS v1.07 has landed, and the big headline is clear: networking support is finally here. For Commodore 64 owners who’ve wanted their machine...
Backbit Impawsible Ep. 19 – Optimizing C64 Video with 128 Character Frames
In Episode 19 of BackBit Impawsible, the host experiments with a bold new technique: using 128 character frames to describe each frame of his...

















