C64 SEUCK Compo 2025 Voting Begins
The SEUCK Compo 2025 is officially back, and voting is now open. After a break since 2021, the C64 game development contest returns with...
Tusari 2 C64 Game Brings Parallax Innovation
What began as a technical demo is now a fully playable title. Tusari 2: The River is a compact yet impressive release for the...
Dual SID Demo with USBSID-Pico v1.3 – Nah-Kolor’s “Multiverse 100%”
LouD presents a new Dual SID Demo using the USBSID-Pico v1.3 board, outfitted with one MOS6581 and one MOS8580 SID chip. This configuration highlights...
Modular Synth Plays SID Tunes
The phrase modular synth SID might sound like something out of a niche electronics lab or a C64-fueled fever dream—but Jason, the mind behind...
Batalyx: The Wild Genius of Commodore 64 Subgames
Llamasoft’s Batalyx isn’t just another oddity from the 8-bit era—it’s a full-blown experimental playground that turns the idea of Commodore 64 subgames into something...
Connomore64 C64 Emulator Rebuilds the Commodore 64 with Microcontrollers
The Connomore64 C64 emulator is a hardware experiment that ditches the usual path of software-based emulation or pricey FPGA boards. Instead, hobbyist developer c1570...
C64 OS v1.07 Adds Networking and Expanded Features
C64 OS v1.07 has landed, and the big headline is clear: networking support is finally here. For Commodore 64 owners who’ve wanted their machine...
Backbit Impawsible Ep. 19 – Optimizing C64 Video with 128 Character Frames
In Episode 19 of BackBit Impawsible, the host experiments with a bold new technique: using 128 character frames to describe each frame of his...