Tag: GITHUB
Simple Text Scrolling for the Commodore 64 by Using Byte Arrays
In this new episode of Programming Redux, byte array assignments have been introduced to the sharkC64 compiler. SharkC64 is a new programming language for...
Compiling Simple Byte Arrays for the Commodore 64
Simple byte arrays were recently added to the sharkC64 compiler. In this video, the host demonstrates what they look like and how they are...
How to Make a C64 Magic Desk 512k Cartridge
In this episode of 8Bit Retro ReFix, the hosts demonstrate how to create a Commodore 64 cartridge. Most of the boards shown are available...
Is This The Only C64 Cartridge You Ever Really Need?
This weeks episode of the Retro Shack looks at the Pi1541 with Epyx Fastloader Cartridge for the C64. Is it to good to be...
C64 Component Video Mod Prototype Testing
In the latest installment Jan Beta installs and tests a prototype FPGA component video output mod for the Commodore 64 from Video Game Perfection.
The open...
Introducing IceBro
IceBro is a 6502 simulator with a graphical debugger around it. The software was developed by 6502 enthusist Carl-Henrik Skårstedt.
With IceBro applications can be...
GeoDesk64 Modernizes GEOS for Commodore 64
For Commodore 64 enthusiasts, there’s a new reason to revisit GEOS with fresh excitement. GeoDesk64 is the latest DeskTop replacement designed to breathe new...
cynthCART v2 Synth Power for Commodore 64
Updated for 2025!
With cynthCART v2, the Commodore 64 becomes a serious instrument—no monitor needed, just pure SID-powered synth action. Created by Paul Slocum, this...