SID Factory 2 Tutorial Part 2: A SID Factory Guide
Part 2 of the SID Factory 2 tutorial digs into waveforms, filters, commands, and modulation tricks. Vincenzo keeps it clear and fun, making this video worth watching.
Staying Creative with Prog8 Programming the 6502 in a New Beginner Game Build
CommodoreSam breaks down his first game written in Prog8, showing how Prog8 Programming the 6502 helps new coders create real projects on the C64.
Stunt Car Racer C128 Conversion Is A Smooth Ride
Stunt Car Racer C128 gains smoother motion and stronger speed in this new conversion. This summary highlights the improvements shown in the video.
C64 Chip Cooling Upgrade Kit Lands at RetroFixes
RetroFixes now offers a simple C64 chip cooling kit with 13 heatsinks that fit cleanly on classic Commodore chips. Great for long sessions.
Floppy Drive Repairs Bring Two 1541 Units Back to Life
Chicken 64 restores two faulty 1541 drives with switch repair, belt replacement, calibration work, and full testing in this fast repair episode.
Deathflood: Curse of Oak Island Released
WindigoProductions releases Deathflood: Curse of Oak Island, a tense Commodore 64 action game packed with traps, treasure, and deadly floods.
Ultimate64 Terminal App C-Term U64 2025 Arrives
C-Term U64 2025 debuts as a new Ultimate64 terminal app with file tools, macros, modem commands and helpful features from Raiders of the Lost Empire.
C64 C Sharp Coding Brings the Commodore 64 Into the .NET Era
This feature explores C64 C Sharp coding, a modern approach that lets developers write real Commodore 64 programs in C#. The article showcases live examples, sprite work, music playback, and a surprising demo that runs with instant feedback in an emulator.

















