ALBERT v1.1.2 Released
ALBERT, the pixel art editor tailored for crafting extended Commodore 64 images, has released Version 1.1.2, now accessible on its official homepage. Users can...
Z64K Emulator Update Released
Z64K developer William McCabe has been working hard updating Z64K and has reached a 2.1.2 release –
The following changes have been made since...
C64 OS v1.06 Memos and MiniEdit Release
In this latest release, while more modest in scale compared to its predecessors, several noteworthy additions enhance the functionality of the platform. The standout...
Use Kick Assembler and Visual Studio Code to write Commodore 64 Assembly Language
The Developer Thoughts Youtube channel guides users through the installation and configuration of several pieces of software necessary for writing Commodore 64 Assembly Language...
C64 Studio v7.7 Released
Georg Rottensteiner has released a new update to his C64 Studio software just in time for summer.
The latest release is version v7.7 and it...
8-Bit Show & Tell: LOAD”*”,9 : Beyond Device 8
Many Commodore 64 software titles are hardcoded to solely utilize device 8 for loading, typically a 1541 disk drive. This is despite Commodore offering...
GRay Defender – Upgrading C64OS from v1.03 to v1.05
In this episode, GRay Defender demonstrates updating C64OS from version 1.03 to 1.04 and then to version 1.05
Vendor link: https://c64os.com/
Software updates documentation: https://c64os.com/c64os/softwareupdates/
8-Bit Show & Tell: What’s Wrong With Load”*”,8,1 or LOAD”*”,1 On C64
Robin's penchant for precision is triggered by inaccurate Commodore 64 LOAD statements on t-shirts and documentary trailers. He dissects these errors, delving into why...