Koalavideo Player v05 for Commodore 64 – New Features & Fixes

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Here's a rewritten version of the article in the third person, along with suggested metadata: In the latest video from daddlertl3, a demonstration showcases the...

BackBit Impawsible Episode 6: Spazz Out Squares

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Welcome to the sixth episode of Lupe Darksnout‘s Backbit Impawsible series. Where do the 256 cells that make up our Character Set come from? Watch...

Nordischsound Releases New C64 Chiptune – Stay Strong

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Nordischsound has released a new C64 chiptune track titled Stay Strong. This latest composition showcases his signature retro-inspired sound, blending authentic Commodore 64-style chip...

Project Support Added to the sharkC64 Development Environment

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In a new episode of Programming Redux, project support has been recently added to the development environment of the SharkC64 language. This video provides...

Safe Zone for Commodore 64

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Developed by Frank Abbing, Safe Zone is an Arabic-style board game that blends elements of Halma and sliding puzzles. Players compete against a computer...

Exploring the Commodore 128 DCR & Ultimate-II+ on the 10 Minute Amiga Retro Cast

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In the latest episode of the 10 Minute Amiga Retro Cast, Doug presents an update to his ChickenHead Chronicles series. This episode focuses on...

Rainbow Arts’ C64 CD Compilation: A Rare Look at 10 Game Classics

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Wolfgang from RETRO is the New Black takes a closer look at a rare and unusual Commodore 64 release: the first CD-based game compilation...

Kung Fu Flash 2 vs. SideKick64: Which Is the Better C64 Expansion?

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Arctic Retro takes a closer look at the new Kung Fu Flash 2, a follow-up to the popular cartridge solution for the Commodore 64....

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